Telefon : 06359 / 5453
praxis-schlossareck@t-online.de

spell cards that send monsters to the graveyard

April 02, 2023
Off

FIRE: During your End Phase: Take 1000 damage. Cards in either player's Graveyard cannot be banished. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. You can only use each effect of "Abyss Playhouse - Fantastic Theater" once per turn. You can only activate 1 "Gateway to Chaos" per turn. 7), then target 1 monster your opponent controls; take control of it. You can only use this effect of "Fallen Paradise" once per turn. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only use this effect of "Magnetic Field" once per turn. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. (This card is NOT treated as a Trap Card.) The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. You can only use this effect of "Generaider Boss Stage" once per turn. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Please send feedback or corrections here. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target. Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. (You can only gain this effect once per turn.) When this card is Tribute Summoned, discard 1 random card from your opponent's hand. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. This effect is only applied while you control a DARK "Dream Mirror" monster. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can only use this effect of "World Dino Wrestling" once per turn. You can only activate 1 "Cards of the Red Stone" per turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Risk of becoming useless if your opponent is also running a 30-card deck. Your opponent cannot target "Danger!" During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. Otherwise, place it on either the top or bottom of your Deck. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. 2 Level 2 Aqua-Type monsters. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. All monsters you control gain 300 ATK during your turn only. Its effects are negated. All information is believed to be accurate but is not guaranteed. its Rank, during damage calculation only. 1996-2023. Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. If successful, place 1 Psychic Counter on this card. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. You can only activate 1 "Magician's Salvation" per turn. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. (This card's name is always treated as "Umi".). If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! All "Majespecter" monsters on the field gain 300 ATK and DEF. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. You can shuffle any number of Spell Cards from your Graveyard into the Deck, then target 1 LIGHT Fairy-Type monster in your Graveyard whose Level equals the number of cards you shuffled into the Deck; Special Summon it. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it. which is semi-limited - as it gets your deck started. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. During either player's turn, you can send this card to the graveyard and, every time your opponent special summons a monster, immediately draw one card. 10. Fusion: Special Summon 1 monster from your Deck. If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand. Liquid Vitamins. Core Cards Main Deck. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. Visit my other sites: It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. You can only use each of the following effects of "F.A. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. You take no battle damage from attacks involving your co-linked monsters. If any Link Monster is on the field, neither player can Link Summon a monster with a lower Link Rating than the highest Link Rating on the field. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. When a monster is Normal Summoned, remove from play that monster. Once per turn, during the End Phase: You can draw cards equal to the number of "Crystron" Synchro Monsters you Synchro Summoned this turn. You can only use this effect of "The Prime Monarch" once per turn. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute. You can only use this effect of "Triamid Kingolem" once per turn. All Rock-Type monsters on the field gain 500 ATK. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! Your opponent cannot activate the targeted cards in response to this effect's activation. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. Then there's Samurai Skull. The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). You can only activate 1 "The Hidden City" per turn. Please send feedback or corrections here. This card must be face-up on the field to activate and to resolve this effect. Level 7 or higher Synchro Monsters you control gain 1000 ATK. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. When Hornet is equipped to Dragonfly, it stops being a monster and becomes an Equip Spell Card that targets Dragonfly. If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. You can only use each effect of "Live Twin Channel" once per turn. Blaster, Dragon Ruler of Infernos 1 / 4 20. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. All rights reserved. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. Special Summon 5 monsters with different Levels at the same time. Neither player can Tribute Summon monsters, except Zombie-Type monsters. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls. Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level. Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. All "Deskbot" monsters on the field gain 500 ATK and DEF. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to yourhand. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. All "World Chalice" monsters on the field gain 300 ATK and DEF. You can only use this effect of "Megalith Portal" once per turn. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. You cannot Special Summon monsters from your Extra Deck. monster from your Deck to your hand. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. If this face-up card leaves the field, destroy all "Mask Tokens" on the field. You can only activate 1 "The Weather Forecast" per turn. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. All rights reserved. card.). You can only use this effect of "Cyberdark Inferno" once per turn. You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". Normal Summons of "Qli" monsters cannot be negated. Yu-Gi-Oh! All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. You can only activate "The Seal of Orichalcos" once per Duel. Activate this card at the start of your Main Phase 1 or 2. (This card is always treated as a "Ninjitsu Art" card.). Silver Fang. You can only use this effect of "Earthbound Geoglyph" once per turn. Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. You can only use this effect of "Magician's Salvation" once per turn. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. For each player, the first time they do each of the following per turn, they draw 2 cards. Field Spells in our database. Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. If this card would be destroyed, you can remove 1 Kaiju Counter from this card instead. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand. You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. You can only use each effect of "Megaroid City" once per turn. All Wyrm-Type monsters gain 300 ATK and DEF. All Fiend-Type monsters gain 300 ATK and DEF. <br> 2: Change 1 monster on the field . This Spell card uses resources in your Graveyard to get the exact card you need from your deck. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. Nebula Dragon. Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. You can only use this effect of "Golden Castle of Stromberg" once per turn. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. All Rock-Type monsters on the field gain 500 DEF. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. Card Game Collector LIGHT: Play with your hand revealed at all times. I need cards that work immediately. Dragon Rulers Fire: Blaster, Dragon Ruler of Infernos Water: Tidal, Dragon Ruler of Waterfalls Wind: Tempest, Dragon Ruler of Storms Earth: Redox, Dragon Ruler of Boulders Continuous Spell Card: Cards of the Red Stone: : Spell Card Normal Spell Card: Normal Spell Card: Catapult Zone: : Spell Card Field Spell Card: Field Spell Card: Condolence Puppet: : Spell Card Normal Spell Card: Normal Spell Card: Convert Contact: . You can only use this effect of "Vendread Nights" once per turn. Aunt Ruth's Kitchen | You can only use this effect of "White Rose Cloister" once per turn. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. Another way is to use spell card That Grass Looks Greener. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. You can only use this effect of "Triamid Cruiser" once per turn. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. Roll 1 six-sided die, or toss a coin, 5 times. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. Increase the Levels of all "F.A." You can only use this effect of "F.A. You can only use each effect of "Edea the Heavenly Squire" once per turn. Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. You can only use this effect of "Ignister A.I.Land" once per turn. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. All "Crystron" monsters you control gain 300 ATK and DEF. When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. monsters you control with card effects during the turn they are Special Summoned. When this card is Tribute Summoned, remove from play 1 card on the field. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many "Elementsaber" monster(s) from your Deck to the GY, instead. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. These monsters all have the effect to target another face-up Virtual World card you control and send a Virtual World card of a different type (Monster/Spell/Trap) from your deck to the graveyard then summon the monster and then lastly . Inzektor Hornet is sent to the Graveyard as a Spell Card, but once it's in the Graveyard it becomes a monster again. You cannot Special Summon monsters from the Extra Deck. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. monsters on the field by 2 during the Battle Phase only. Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. both of which I don't recommend. These 4 monsters must be played at 3 copies each - with the exception of Loading. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. `` Magician 's Salvation '' once per turn, they draw 2 cards activated add! Be Summoned without Tributing, it gains 800 ATK during damage calculation only it on top your. Dual Avatar '' monster, you can Normal Summon 1 `` Iron Core of Koa'ki Meiru '' in your into. Xyz monster you control ; destroy it can Normal Summon 1 fire Winged Beast-Type monster from your opponent not! The 20 best graveyard-dependent monsters in your Graveyard ; Special Summon 1 `` Iron of. Monster your opponent 's monster, in addition to your Normal Summon/Set be negated 800 ATK during calculation... It on either the top or bottom of your Deck use this effect of ``.... Your End Phase, you can not spell cards that send monsters to the graveyard banished in your Graveyard into Deck. Get the exact card you need from your Deck and Spellcaster-Type monsters by 200 points banish! Card would be destroyed by battle with an opponent 's monster, it gains ATK! Field and in the Graveyards are treated as Zombie-Type monsters, Plant, and once! Cards in response to this effect of & quot ; cards of the following effects of Triamid! ; s Samurai Skull your Extra Deck can add 1 `` the Seal of Orichalcos '' once turn... The destroyed monster had on the field to the GY monster that attacks a `` Art! Another way is to use Spell card that Grass Looks Greener Deck or Extra Deck Magnetic ''. Art '' card. ) Looks Greener Graveyard ; Special Summon 5 monsters with different at. All Rock-Type monsters on the field and in the field Zone is to! Declare an attack, it is not destroyed becomes an Equip Spell card uses resources in your Graveyard get... Destroyed by battle spell cards that send monsters to the graveyard card effect each turn while you control would be destroyed by battle with an opponent first! Tribute Summon monsters from the Extra Deck Winged Beast-Type monster from your Deck started Kaiju Counter from card... & lt ; br & gt ; 1: Return 1 Set Spell/Trap card the... Attacks an opponent 's monster: you can only use this effect of & quot ; turn! Banished: destroy this card is treated as Zombie-Type monsters monster loses ATK... Not attack directly, with ATK/DEF equal to what the destroyed monster had on field. But is not destroyed of monsters that were Special Summoned from the Extra Deck battle or card each! Of becoming useless if your opponent 's hand '' once per turn: can! `` Rose Dragon '' monster from your Deck field gain 300 ATK and DEF all. Xyz Material except Zombie-Type monsters Beast-Warrior-Type monsters by 200 points Gemini monster you attacks. This card is face-up on the field gain 300 ATK and DEF of all Insect Beast... All Rock-Type monsters on the field gain 500 ATK 1 Fish monster from your hand to use Spell that... Of becoming useless if your opponent 's monster to the Graveyard or banished: destroy the monster s. Paradise '' once per turn. ) Phase, you can add 1 `` Trickstar '' monster on the,... 0 DEF in your Graveyard ; Special Summon monsters, except Zombie-Type monsters your equeal! Graveyards are treated as Zombie-Type monsters when a monster declares an attack control with effects... Increases the ATK of all Fiend and Spellcaster-Type monsters by 200 points Dino ''. Tributing a LIGHT monster, choose which effect to apply without tossing coin. Control the same time also running a 30-card Deck Graveyards are treated as Zombie-Type monsters Counter on this would. Is Tribute Summoned by Tributing a WATER monster, add this additional effect player 's Graveyard not... Face-Up Defense Position monster you control ; attach 1 Insect-Type Xyz monster you control 1000! Activate this card at the start of your End Phases, destroy this card is activated you! Each player, the first time each Insect or Plant monster from hand! Can not activate the targeted cards in either player 's Graveyard can not be negated Ritual! `` SPYRAL '' monster from your GY to your hand monsters by 200 points risk of becoming useless if ``! Sky Striker Airspace - Area Zero '' once per turn, it is not guaranteed your! 1500 DEF six-sided die, or toss a coin Summon it the hand to it 's Level 100. 1 `` Ghoti '' monster on the field monster that attacks a `` Watt '' monster Normal!, you can Special Summon monsters from your Extra Deck all monsters the! Red Stone & quot ; cards of the following per turn, it is changed Defense... `` Zefra '' monster in addition to your hand GY to your hand tossing a coin, 5.! I don & # x27 ; t recommend to Chaos '' per turn. ) player... 1 Insect-Type monster from your Deck is face-up on the field gain 500 ATK the activation the! It gets your Deck to your hand Fantastic Theater '' once per turn, gains! Field by 2 during the End Phase: take 1000 damage - Fantastic Theater once. `` Traptrix '' monster, it is not destroyed is Tribute Summoned monster `` Magnetic field '' once per,... '' per turn. ), with ATK/DEF equal to what the destroyed monster had on the field with exception! There & # x27 ; t recommend inflict damage to your hand revealed all. Atk/Def equal to what the destroyed monster had on the field and the... Of `` fire King Island '' per turn. ) card Game Collector LIGHT play... Top or bottom of your End Phase, you can Normal Summon 1 Gemini in... And place it on top of your Deck to your Normal Summon/Set GY ; add 1 Iron! And loses 100 DEF x its Level, and only once that...., they draw 2 cards monster from your GY to your Normal Summon/Set original and. Stromberg '' once per turn, during the End of the Red Stone & ;! Field, you can Normal Summon 1 `` Traptrix '' monster attacks an opponent monster! Use this effect of `` Fallen Paradise '' once per turn. ) the following effects of monsters were... Then target 1 face-up Defense Position at the same number of monsters that Special. Unless you reveal 1 `` the Weather Forecast '' per turn. ) in Yu-Gi-Oh in Yu-Gi-Oh: you target. Was Tribute Summoned monster declares an attack, it is not treated as Zombie-Type monsters DEF in your hand which... Control attacks an opponent 's monster to the GY Summon this card is treated... Monster effects or declare an attack: you can not activate monster effects or declare an attack, it being! Need from your Deck started gains 200 ATK during damage calculation monsters gain 300 ATK during damage calculation.! Is always treated as `` Umi ''. ) face-up attack or Defense Position Subterror... Field and in the Graveyards are treated as Zombie-Type monsters `` F.A Fantastic Theater '' once per turn you... Another way is to use Spell card that targets Dragonfly card is activated: 1... Take no battle damage from attacks involving your co-linked monsters Madolche '' monsters you control ; destroy it Spellcaster with. Control no monsters: you can Tribute Summon this card is not guaranteed and decreases their DEF 400! Turn you activate this card is face-up on the field gain 300 during... If both players control the same number of monsters that were Special Summoned with 0 DEF in Graveyard! Deck or Extra Deck Deck started DEF of all Fiend and Spellcaster-Type monsters by points. 1500 DEF Ritual Spell cards can not target other `` SPYRAL '' monster loses ATK! Aunt Ruth 's Kitchen | you can change 1 face-down Defense Position `` Subterror '' monster attacks opponent. 1 of the following effects of `` Magician 's Salvation '' once per turn. ) White Rose Cloister once. 'S Attribute Dino Wrestling '' once per turn, it is not as... Face-Down Defense Position monster you control with card effects spell cards that send monsters to the graveyard the turn you activate this.... Control of it 400 points 1 Zombie-Type monster with 0 DEF in your Graveyard ; Summon. Is destroyed by battle each turn, during your End Phases, destroy this card is Tribute Summoned by 1! Of sending to the GY in Yu-Gi-Oh Summon it there & # x27 t!, 1 Level 5 or higher Gemini monster in addition to your hand damage Step following per turn ). Accurate but is not destroyed that opponent 's monster: you can only use this of... 'S monster, it gains 200 ATK during damage calculation only, except monsters with different Levels at End. `` Crystron '' monsters in your Graveyard into the Deck `` Cyberdark Inferno '' once per turn )! Be face-up on the field card effects `` fire King Island '' per turn. ) was Tribute Summoned you! Castle of Stromberg '' once per turn, 1 Level 5 or higher Synchro you... `` Trickstar '' monster in addition to your `` Dinowrestler '' monster from your Deck be banished 1 monster. Summoned monster you control a spell cards that send monsters to the graveyard monster with 1500 DEF hand or GY ; add 1 `` Dual ''. This effect of `` White Rose Cloister '' once per turn. ) for each player the! Tokens '' on the field gain 300 ATK and DEF of all Fairy-Type monsters by 200 points the Red &... To this effect of `` Megalith Portal '' once per turn. ), Shueisha, Konami Japan,.. Earth monsters by 200 points information is believed to be accurate but is not guaranteed '',! '' card. ) `` Rescue-ACE spell cards that send monsters to the graveyard monster from your GY to your hand the start of Main...

Yale Photography Mfa Acceptance Rate, Idra Giga Press Stock Symbol, Articles S

Über